Interactive WebGL Backgrounds: A Quick Guide to Bayer Dithering
In Tutorials, by Seva Dolgopolov
Discover how to create a subtle, interactive WebGL background with Bayer dithering in this quick tutorial.
In Tutorials, by Seva Dolgopolov
Discover how to create a subtle, interactive WebGL background with Bayer dithering in this quick tutorial.
In Tutorials, by Lolo Armdz
Learn how to create an interactive 3D text effect where letters explode into dynamic shapes using Three.js, WebGPU, and Three Shader Language (TSL).
In Tutorials, by Matias Gonzalez Fernandez
Learn how to render thousands of 3D objects efficiently using instancing in React Three Fiber, as demonstrated in the performance-optimized basement.studio site.
In Tutorials, by Dominik Fojcik
Bring static visuals to life with rotating textures, 3D geometry, and smooth motion powered by React Three Fiber.
In Articles, by Phantom Studios
Inside Phantom.land’s dynamic grid and volumetric face scans, crafted with React Three Fiber, GLSL shaders, and GSAP.
In Tutorials, by Filip Zrnzevic
A music-driven visualizer where a glowing 3D orb pulses and spikes to the beat while GSAP-draggable panels drift around it with smooth, inertia-powered motion.
In Tutorials, by Yuki Kojima
In this tutorial, we’ll walk you through how to create bubble-like spheres using Three.js and GLSL—an effect that responds interactively to your mouse movements.
In Tutorials, by Eemeli Haakana
Learn how to combine responsive HTML text with WebGL rendering, enabling scroll-driven animations and custom shader effects.
In Articles, by Niccolò Fanton
A minimal, real-time WebGL shader that applies ordered dithering and optional pixelation as a composable postprocessing effect.
In Articles, by Serhii Polyvanyi
How a creative course challenge became a full digital fashion experience, built with Webflow, GSAP, Spline, and a focus on motion and detail. DICH™ is our visual manifesto in code.
In Tutorials, by Franco Beltramella
A quick guide to integrating interactive 3D models into your Webflow project using Three.js.
In Articles, by Jean Mazouni
A closer look at the main components of the 35mm site and the core concepts and techniques behind how it was built.
In Tutorials, by Ian Curtis
A behind-the-scenes look at building a physics-based character controller using AI, React Three Fiber, Three.js, and Rapier.
In Articles, by Aurelien Vigne
Step inside Aurel’s Grand Theater, an unconventional creative portfolio crafted with Three.js, Vue.js, GSAP, and Blender, bursting with animations and thoughtful details.
In Tutorials, by MisterPrada
A step-by-step guide to creating particle trails with TSL (Three.js Shader Language), simulating dynamic movement in 3D space.
In Tutorials, by Andrew Woan
Go behind the scenes of an immersive 3D museum built with Blender and Three.js, and explore the creative process, technical decisions, and browser-ready workflow that brought it to life.
In Playground, by deadrabbbbit
An exploration of a scanning effect using depth maps, custom shaders, and WebGPU rendering.
In Articles, by Stas Bondar
A look behind stabondar.com — a creative portfolio featuring advanced web animations with GSAP, Three.js, and physics-based effects.