Interactive 3D with Three.js BatchedMesh and WebGPURenderer
In Playground, by Christophe Choffel
A breakdown of a Three.js demo using BatchedMesh for efficient mesh rendering and exploring the new post-processing pipeline with TSL.
In Playground, by Christophe Choffel
A breakdown of a Three.js demo using BatchedMesh for efficient mesh rendering and exploring the new post-processing pipeline with TSL.
In Tutorials, by Robert Leitl
Learn how to use WebGPU compute shaders to create reaction-diffusion patterns.