Modeling the World in 280 Characters
An exploration of the mindset, methods, and motivations behind crafting tiny, expressive shaders that combine code, art, and constraint.
An exploration of the mindset, methods, and motivations behind crafting tiny, expressive shaders that combine code, art, and constraint.
In Articles, by Yohei Nishitsuji
An exploration of fractals, GLSL, and simulation theory, revealing their deep connections to art, mathematics, and the nature of reality.
In Tutorials, by Eduard Fossas
Develop a dynamic, generative artwork using Three.js and grid systems, inspired by Lygia Clark’s minimalist geometric designs.
In Tutorials, by George Francis
Learn to create beautiful, inspiring, and unique color palettes/combinations, all from the comfort of your favorite text editor!
In Tutorials, by Domenico Bruzzese
Learn how to create a geometrical scene with a depth effect using the Blurry library.