Curly Tubes from the Lusion Website with Three.js

Learn how to replicate the curly tubes from the Lusion website using light scattering in Three.js.

In this ALL YOUR HTML coding session we’re going to look at recreating the curly noise tubes with light scattering from the fantastic website of Lusion using Three.js.

This coding session was streamed live on May 16, 2021.

Check out the live demo.



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Yuri Artiukh

Yuriy is a developer from Kyiv, Ukraine. Leading a small frontend agency, also speaking at conferences, and open for freelance projects. Curious about CSS and shaders. Loves to learn every day.

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